For those who don’t know, our game engine of choice for our Mock Studio development is Unity. Now that development has started up, we’ve organized today to be all about the Unity game engine! However, before we get into that, here are some announcements and Mock Studio updates!
Are you interested in taking on a leadership role in our Mock Studio? If so, apply to be a department producer! All departments will have producers who will help manage tasks and various other Agile responsibilities. They also help coordinate multi-department work with other department producers. Interested? The deadline to apply is tonight! Take a look at the discord!
Department Meeting Times
The department meeting times are finalized! Here they are:
Fridays from 4:00pm to 5:00pm
Saturdays from 12:00pm to 1:00pm
Tuesdays from 2:00pm – 3:00pm
Sundays from 4:00pm – 5:00pm
Tuesdays from 11:00am to 12:00pm
GitHub Access Form
If you want to work on Malisense, please fill out this form! It will give you access to our GitHub which will allow you to access and work on the game!
Mock Studio Updates
With this being our first meeting after the start of Mock Studio, we have progress updates!
Tasks for all departments are out!
Lots of design docs have been created for the various mechanics of the game
All tasks are assigned and in progress!
Art and Sound
Check out their respective feedback channels on the Malisense Discord (not the department discords) to see the progress these departments have made. Sound has also been working on the style guide!
Progress has been made on the lore doc and the style guide!
Finally, let’s get into our Unity workshop! To follow along, there’s a few things you’ll need. First, please install Unity Version: 2022.3.16f1 LTS and GitHub Desktop (if you prefer git command line or just another form of git, that is fine). Next, using GitHub Desktop clone our repository for the workshop. With that, you’re all set! Here is the link to the workshop!
That’s all for today’s meeting, see you next week!